S2:E6 – Impossible Landscapes - Dissection, Pt 5. End of the World of the End
Episode Notes
In this episode, we continue our dissection review and reanimation advice for the campaign Impossible Landscapes written by Dennis Detwiller for Delta Green by diving into the fourth chapter End of the World of the End, which covers the finale of this epic campaign.
We briefly summarize the chapter, discuss it's strengths and weaknesses as written, and then, since we aren't really fans of how this final chapter is laid out, we then cover an overview of the chapter followed by explanations of how each of us would run this final section based on our own styles and internal philosophies regarding Carcosa and the nature of the King in Yellow. We've listed timestamps with as few spoilers as possible below in case GMs are interested in jumping to specific parts they may be looking for advice on:
- 2:32 - Beating Heart (key themes)
- 5:51 - Strengths & Limitations as Written
- 13:38 - Beginning Deep Dive; Guiding Principles
- 28:42 - Introducing How We Would Run the Ending
- 29:06 - How Nathan Would Run It
- 37:09 - How Alex Would Run it
- 43:31 - How Holly Would Run it
- 56:08 - How Lex Would Run it
- 1:09:45 - The Party
- 1:17:28 - Closing Thoughts
- You can find the campaign at: Arc Dream's Store and DrivethruRPG
- Bud's RPG Review IL Campaign episode for the chapter for a more thorough by-the-book summaries
- Campaign handouts and resources we can share on our lab's Google Drive .
- Our YouTube channel for Actual Play videos
- An invite link to our Discord Server where we have a dedicated channel to discuss IL campaign questions & advice
- And an invite link to the IL Handler's Discord Server for great advice, discussion, and fan-made handouts
Intro & outtro music: "In the Mouth of Madness" by Karl Casey @ White Bat Audio. All other music and sound effects are sourced under attribution free creative commons licensing from FreeSound.org.
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